André Vidal dos Santos
Available for projects

André
Vidal dos Santos

Bridging marketing, technology, and gaming to create impactful digital experiences. Currently leading marketing strategy at OppaiMan Studios.

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Years Experience
0
Studio Copies Sold
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Best Sellers on Steam
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Team Members
André Vidal
About me

Where Strategy
Meets Execution

I'm André Vidal dos Santos, a multidisciplinary professional with 22 years of experience in communication, multimedia, gaming, and marketing. My career spans digital consumer behavior, sales training, and hands-on technology, building solutions that optimize workflows even when no tool exists yet.

I work as an independent contractor (Marketing Manager) for OppaiMan Studios, a global game studio selling across 50+ countries with a strong presence in the United States, China, and Russia. Their flagship titles are category best sellers on Steam, surpassing 1 million copies sold. As part of a 30+ person team, I lead growth strategies, brand positioning, community management, localization, and creative QA.

MarketingTechnologyInnovationTranslationGame QACommunity
What I Do

Core Expertise

Marketing

Led OppaiMan's marketing from niche to 1M+ copies sold. I plan launch campaigns, manage Steam page optimization, run targeted ads, coordinate influencer outreach, and time content drops to maximize wishlist conversions and day-one sales.

Digital Strategy95%

Technology

Built AI-powered pipelines that automate game translation, voice generation, and file delivery. I integrate tools like advanced prompt systems, automation scripts, and analytics dashboards to eliminate manual bottlenecks across production.

Tech & Automation90%

Innovation

Designed a complete AI localization engine with cultural brains per country. Not just translation, but character-aware, emotion-driven voice generation delivered straight into the game directory. Solutions that didn't exist before I built them.

Creative Thinking92%

Translation

Converting intent, not just words. English-to-Portuguese adaptation that preserves tone, humor, and cultural nuance for Lusophone markets.

EN → PT Localization97%

Game QA

Meticulous scene review covering renders, lighting, audio, and story. Every frame inspected before reaching players.

Creative QA98%

Community Management

Turning players into unconditional fans through science-backed engagement, beta testing programs, and direct community feedback loops.

Fan Engagement96%
Tools & Software
Photoshop
9/10
DaVinci Resolve
8/10
AI Programming
8/10
After Effects
7/10
Premiere Pro
7/10
Claude Code
7/10
Blender
5/10
Meta Ads
7/10
Google Ads
7/10
Roblox Studio
4/10
+ any tool needed
Fast learner, problem solver
Full-time / Remote Anywhere in the world
📍 Joinville/SC Brazil
Proprietary Technology

AI-Powered Localization Engine

Not your typical "paste into AI and translate." This is a complete intelligent pipeline I built from the ground up, with cultural brains for every region in the world, character-aware context, and automated voice generation.

Input
Original Dialogue File
.rpy · .doc · .txt · any format
STEP 1 / The Brain
🎭
Context Analysis
Reads the entire scene, understands mood, stakes, and narrative flow before touching a single word.
🧠
Character Personality
Identifies who is speaking and adapts vocabulary, tone, and speech patterns to match their personality.
🌍
Cultural Adaptation
Analyzes the target country: customs, slang, formality levels, and adapts the translation accordingly.
🔒
Term Protection
Game-specific terms, character names, skills, and items are locked and never altered during translation.
🗣️
Native-Level Output
Translates as a native speaker would naturally say it, not as a translator would write it.
Auto QA Review
Self-reviews the translation ensuring all rules were respected before moving forward.
STEP 2 / Smart Output
Decision
What do you
need?
📄
Route A / File Export
Translated dialogue ready for the game
  • Exports in any desired format, can convert between formats (e.g., .rpy in, .txt out)
  • Preserves original file structure and dialogue IDs
  • Ready to drop into the game engine immediately
🎙️
Route B / AI Voice Generation
Translated dialogue with emotion-aware voice
  • AI re-reads the scene context and character knowledge
  • Decides the emotion of each line based on personality + scene
  • Applies pre-set voice and exports with dialogue ID as filename
  • Auto-sends the audio file to the correct game directory
Result
Translation + Voice
For any language in the world. Culturally adapted. Character-aware. Quality: 9/10.
PortugueseEnglishSpanishFrenchJapaneseKoreanGermanChineseItalianRussian
Quality Guardian

Creative QA & Scene Review

As Marketing Manager, I'm the last line of defense before content reaches the community. Every scene, every render, every sound is reviewed to guarantee the quality players expect.

📖
Story
Review
🎨
Renders
Inspection
💡
Lighting
& Composition
🎵
Audio
& Voice Acting
📋
Report
& Sign-off
📖

Story & Narrative QA

Every scene is reviewed for narrative coherence, character consistency, and emotional impact. Plot holes, dialogue contradictions, and pacing issues are caught before they reach players.

Plot Consistency Character Arcs Pacing
🎨

Render & Visual Inspection

Every render is inspected for clipping issues, broken expressions, body positioning artifacts, and visual glitches. Characters must look natural and emotionally authentic in every frame.

Clipping Detection Expression QA Body Posing
💡

Lighting & Scene Composition

Lighting must match the mood and time of day. Scene composition is reviewed for camera angles, depth, and visual storytelling. Every frame should feel cinematic.

Mood Lighting Camera Angles Depth & Focus
🎵

Audio, SFX & Voice Acting

Soundtrack must amplify emotions, not distract. Sound effects are checked for timing and impact. Voice acting is reviewed for delivery, emotion accuracy, and sync with dialogue.

Soundtrack SFX Timing Voice Delivery
📋
Report

Detailed Report → Team → Fix → Re-review

Every issue is documented with screenshots, timestamps, and specific instructions. Reports go directly to the responsible team member. After fixes are applied, I re-review to confirm quality standards are met before sign-off.

GO
APPROVED
Community Strategy

Building Unconditional Fans

A community isn't just an audience, it's the heartbeat of the game. I turned thousands of players into a loyal, self-sustaining ecosystem that actively contributes to the game's quality and success.

🎮
COMMUNITY
📢
Multi-Platform Reach
Thousands of fans across all channels

Strategic content posted across every community where our audience lives: Steam, Discord, Patreon, Reddit, social media. Each platform gets tailored messaging, not copy-paste.

Steam Discord Patreon Reddit
🔒
Inner Circle Beta Testing
Exclusive community of closest fans

Created an exclusive inner community where we share development progress and run beta tests. These members report bugs and issues that we fix before public release, catching problems early and making fans feel part of the team.

Beta Access Bug Reports Dev Sharing
🧪
Science-Backed Loyalty
Psychological methods to build devotion

Turned the community into unconditional brand advocates using studied methods and scientific approaches to engagement, reward cycles, and emotional connection. This isn't guesswork, it's engineered loyalty.

Behavioral Science Engagement Loops Reward Cycles
🔥
Perpetual Hype Engine
Community always alive and hungry for more

The community is kept constantly active, engaged, and eagerly anticipating every update. Teasers, behind-the-scenes content, polls, and milestone celebrations. An ecosystem that never sleeps.

Teasers BTS Content Milestones Polls
The Flywheel Effect
Content
drives engagement
Engagement
creates feedback
Feedback
improves quality
Quality
builds loyalty
Certified Knowledge

Steam Page Mastery

Trained by Chris Zukowski, the industry's leading Steam marketing consultant, through his acclaimed course "How to Make a Steam Page". Combined with hands-on experience launching best-selling titles, I turn store pages into high-converting sales machines.

Course
Completed
Pro Game Marketing

How to Make a Steam Page

by Chris Zukowski — Full-time game marketing consultant

The complete playbook for creating Steam pages that consistently attract shoppers, earn wishlists, and sell more copies. From algorithm mechanics to capsule art psychology, tag strategy, screenshot composition, trailer optimization, and conversion-driven copywriting.

Steam Algorithm Capsule Art Tags & Discovery Screenshots Trailers Conversion Copy
End-to-End Steam Expertise

Steam Launch Architecture

From app creation to day-one sales, I architect every asset of a Steam launch with intention. Every text, image, and video is designed with player psychology in mind — engineered to convert browsers into buyers and wishlisters into fans.

🏗️
App Setup
& Configuration
🎨
Visual Assets
& Capsule Art
✍️
Persuasive
Copywriting
🚀
Launch
& Optimization
🏗️

App Creation & Steamworks

Complete setup from app ID creation through Steamworks configuration. Pricing strategy, regional pricing, release date planning, early access decisions, and store page structure — all optimized for maximum algorithm visibility from day zero.

Steamworks Pricing Release Strategy
🎨

Capsules, Screenshots & Trailers

Every visual asset is crafted with player psychology in mind. Capsule art that stops the scroll, screenshots that tell a story and sell the fantasy, and trailers edited to hook in the first 3 seconds. Each asset is a conversion tool, not just decoration.

Capsule Design Screenshot Flow Trailer Editing
🧠

Psychology-Driven Copywriting

Every word on the Steam page is intentional. The short description hooks curiosity, the "About This Game" section sells the experience, and feature lists are structured to trigger desire. Written to exploit how players scan, read, and decide to buy — not just to describe the game.

Short Description About Section Buyer Psychology
🚀

Launch Strategy & Optimization

Timing the launch for maximum visibility, coordinating wishlist notifications, planning update cadence, managing tags for algorithm reach, and post-launch optimization based on real conversion data. Every decision is calculated to maximize day-one momentum and long-tail sales.

Launch Timing Tag Strategy Conversion Data
The Result
Every Asset
designed with intent
+
Every Word
crafted to convert
+
Every Frame
built to sell
=
Best Sellers
on Steam
Career Highlight

OppaiMan Studios

OM

Marketing Manager

OppaiMan Studios · Independent Contractor · Current

OppaiMan Studios is a global game studio with 1 million+ copies sold across 50+ countries, with a strong presence in the United States, China, and Russia. I work as an independent contractor within a 30+ person team. Their flagship titles are category best sellers on Steam. My work contributes directly to the studio's marketing, localization, QA, and community operations.

  • Planned and executed launch campaigns contributing to the studio's best-seller status on Steam
  • Built an AI localization engine that delivers translation + voice for any language, used in production today
  • Run full creative QA, reviewing every scene's renders, lighting, audio, and story before release
  • Engineered a community of thousands of loyal fans who beta-test, report bugs, and hype every update
STUDIO MILESTONE

1M+ Studio Copies Sold

The studio's titles are category best sellers on Steam, reaching players in 50+ countries with a strong presence in the United States, China, and Russia.

STUDIO MILESTONE

2 Best Sellers · 30+ Team

Part of a 30+ person team that grew the studio from indie roots to a global operation with artists, writers, devs, and voice actors.

STUDIO MILESTONE

Global Fan Community

Hundreds of thousands of active fans across Steam, Discord, Patreon, and Reddit. A community I built, nurture, and turn into the studio's most powerful marketing channel.

Get in Touch

Let's Build
Something Great

Whether you need a marketing strategist, a localization expert, or a technology partner, I'm ready to bring value to your project.

Email
andre@vidals.com.br
WhatsApp
+55 47 98839-0721
LinkedIn
linkedin.com/in/andrevidaldossantos1
Discord
andre.vidal